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Week 1 - Style Matrix 3

  • Writer: Harriet Eden
    Harriet Eden
  • Nov 23, 2017
  • 1 min read

Blockouts / Zbrush

Day 1-3

For my final style matrix I have chosen to create a 'Ash Walker' by the concept artist Timofey Stepanov.

Here is a link to his ArtStation, https://www.artstation.com/artwork/zWwBZ.

I took his concepts and analysed them too see the form and range of assets he uses to complete his designs. I decided not to just use one of his character concepts and instead use my favourite parts from a range of them.

The different parts of each design I will be using in my 3D model I have highlighted below.

After 3 days of modelling this is my current progress.

I need to redo the cape as after moving it around a lot it has become muddled and lumpy, I also want to redo the neck area as it looks super undefined too, I will put a large collar in under the hood. I also think the mask needs to be made larger as it is a focal point/motif of his designs.

Day 3-5

I didn't work on my character on day 5 as it was my birthday so I haven't made as much progress as i'd like. I have been making minor tweaks to my silhouette so to make it pop more before I go into detailing everything.

Here is the slight progress I have made:

I will be using max to create a high poly model of the gas canister so to practice hard surface techniques.


 
 
 

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